Welcome to the final video in the VENDING MACHINE series. In this video, I discuss my uv unwrap and materials created in Blender. Then I texture the vending machine in Substance Painter and then export the textures. After that, I set up the textures in Blender, add a camera and some lights and do a couple of renders in Eevee.
I hope you like the final result. Of course, the textures could be tweaked but I will leave it as is and move on to a new project.
Thank you very much for watching this series and I hope you will subscribe to the channel and get notifications for my new videos. I have a bunch of requests on a list (the vending machine was one of them) and I am working through that list.
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Watch all the videos in the VENDING MACHINE series
Part 1: • BLENDER: VENDING MACHINE (MODELING) (Modeling)
Part 2: • BLENDER: VENDING MACHING (MODELING 2 ... (Modeling 2 Time-lapse)
Part 3: • BLENDER: VENDING MACHINE (MODELING 2) (Modeling 2 Real-time)
Part 4: • BLENDER: VENDING MACHINE (MODELING 3) (Modeling 3)
Part 5: • BLENDER & SUBSTANCE PAINTER: VENDING ... (Texturing)
#blenderbeginner #blendermodeling #blendertutorial