Ep. 08 - Spells and multi touch handling | Android Studio 2D Game Development

Опубликовано: 12 Май 2026
на канале: Alex Bükk
5,425
101

Learn how to implement spell casting and multi touch handling using Java in Android Studio.
Project on GitHub: https://github.com/bukkalexander/Andr...

Next episode - Health Bar:    • Ep. 09 - Health Bar | Android Studio 2D Ga...  
Previous episode - Collision detection:    • Ep. 07 - Collision detection and enemy spa...  

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🎵 Music in video
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https://www.looperman.com/loops/detai...
https://www.looperman.com/loops/detai...

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📱 Social Media
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Facebook:   / alexander.bukk  
Instagram:   / bukkalexander  
LinkedIn:   / alexander-bükk-22926311b  
Website: http://alexanderbukk.com
Patreon:   / alexbukk  

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🔨 Production Equipment
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Recording device - Blue Microphones Yeti Blackout: https://bit.ly/35fIRsl
Popstop filter: https://bit.ly/2rNtqc9

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📖 Educational material
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Lifes hard school...

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💻 Production Softwares
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Screen capturing: https://obsproject.com/sv/download
Thumbnail design: https://www.gimp.org/
Animation: Google Slides

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📋 Computer Specification
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Operating System
Windows 10 Home 64-bit
CPU
Intel Core i5 4440 @ 3.10GHz
Haswell 22nm Technology
RAM
8.00GB Dual-Channel DDR3 @ 798MHz (11-11-11-28)
Motherboard
LENOVO
Graphics
Viseo 220Dx (1920x1080@60Hz)
2047MB NVIDIA GeForce GTX 650 (MSI)
Storage
931GB Seagate ST1000DX001-1CM162 (SATA )
Optical Drives
PLDS DVD-RW DH16AESH
Audio
Realtek High Definition Audio