Download/stream here:
https://ffm.to/a-ad
0:00 - Day One
4:15 - Day Two
Other stuff:
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/ andrewarcadi
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/ wellescreative
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Two songs inspired by Stardew Valley.
I started by tracking down the exact instruments used in the original score. This was pretty easy to do, as ConcernedApe documents the game's development on his blog. He wrote the original music with Reason, which is a music program that comes with a set of stock instruments to build songs with. So I got a 30 day trial of Reason (I think I have a few days left). I, again, pretty easily figured out that the instruments he's using within Reason are just the stock preset sounds, without much done to them. So I used my favorites: the harp, banjo, pan flute, melodion, strings and drum kit sounds I use all come from that.
Stardew Valley is a game that borrows visually and thematically from older games, so I wanted to go beyond Reason sounds for my music; I thought the music should represent those older games texturally, too. Here's everything else I used to achieve that:
Plogue Chipsynth MD (which emulates a Sega Megadrive soundchip)
PC-98 drum samples and wavetables (these are real hard to find)
Roland D-50
Casio CZ-101
Yamaha VSS-30
xAntimo
antimo's second channel: / @skylerbarto