The second day of progress, it took me a while to get around an input buffer system that was screwing me up. Still got some work to do with getting the results of the speech more consistent.
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COVID-19 Update - Monday, 6 September 2021
Multilingual Teaching Vocabulary Activities
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I know Sorry can't be enough: Opening
Unreal Engine 5 Dynamic Music experiment
Added some spooky Synths to the SynthShip
Synthship prototype preview
Audiogame Jam Day 8: Atmosphere.
Audio Game Jam Day 5: Long chat about code and Crossfade by Param
Audiogame Jam: Day 4: Respawn and Return
Audiogame Jam Day 3: Environments and Dialogue
Audio Game Jam Day 2: Other spells and enemies
Audio Game Jam Day 1: Voice activated Fireball
Maize & Cailean Intro to Unreal Engine Audio Chats
Accessible Audio post stream chats
Designing Accessible Game Audio
Wolf Piano prototype footage
Unreal Engine Dynamic Audio Tests
Just, Another Day Alpha Gameplay
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Unreal Engine Post Processing Play