Gameplay of Half-Life 2 in Unreal Engine 4

Опубликовано: 17 Июль 2026
на канале: Vergil
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I've imported valve's vanilla meshes and textures to recreate the first map of hl2 in Unreal. I wanted it to be close to the original game's atmosphere. There was a lot of mesh-cleanup work that I've had to do. And of course lighting, shading and blueprinting. I really wanted to see how these assets turn out in Unreal Engine 4. I would love to have characters walking around in this level how it's supposed to be in the original game.