I've imported valve's vanilla meshes and textures to recreate the first map of hl2 in Unreal. I wanted it to be close to the original game's atmosphere. There was a lot of mesh-cleanup work that I've had to do. And of course lighting, shading and blueprinting. I really wanted to see how these assets turn out in Unreal Engine 4. I would love to have characters walking around in this level how it's supposed to be in the original game.