Programming a Chess Game in C# | Part 17 - 50 Move Rule

Опубликовано: 24 Октябрь 2024
на канале: OttoBotCode
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Learn how to program a Chess game in C#!

Welcome to part 17 of my C# Chess tutorial.
In this part, we add the fifty move rule to our game.
The rule states that, a draw can be claimed, if no capture is made and no pawn is moved for fifty consecutive full-moves.
We implement this using a counter variable which counts the number of consecutive non-capture and non-pawn moves.
If the counter hits 100, it means that 50 consecutive full-moves without a capture or pawn-move has occurred.
Our game will detect this and automatically end the game with a draw.

Assets:
https://ottobotcode.com/chess/ChessAs...

Source code is available here:
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Chapters:
0:00 - Plan
0:12 - Implementation Strategy
1:06 - Distinguish Capture & Pawn Moves
3:45 - Move Counter
5:04 - 50 Move Rule
6:20 - Success!