Better Foundations for my PYGAME RPG! (Ork Slayer Indie Devlog #6 - Resolution & Scaling)

Опубликовано: 20 Октябрь 2024
на канале: Ork Slayer Gamedev
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I'm on the way of fixing my beginner mistakes in Ork Slayer. Back when I started writing it I had almost no experience in pygame, so the code needs a lot of rework. We're making progress slowly but surely.

I hope this video serves you guys well. These mistakes seem self-explainatory for me now but I wasn't aware of them as a total newbie.

Instagram:   / orkslayergamedev  
Fiverr: https://www.fiverr.com/astral_freak/

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Help my channel grow and please support me with some likes! I really want to reach my target audience but it's not the easiest with the youtube algorithm.

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Script, art, music, sound effects, etc. for Ork Slayer made by myself.
Music for the video:
♪ Contrast (Prod. by Anno Domini Beats)
♪ Skylines (Prod. by Anno Domini Beats)

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00:00 - Ork Slayer needs a rework!
00:38 - Problem#1: Random Dimensions
01:03 - Problem#2: Random Coordinates
01:26 - Problem#3: Unnecessary Upscaling
01:56 - Problem#4: Going "Off-pixel"
02:32 - Solution#1: Scalable Canvas Setup
03:02 - Solution#2: Reasonable Coordinates
03:21 - Solution#3: 1:1 Scaling
03:52 - Solution#4: Sticking to the pixel grid
04:24 - Chill Outro

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#python #pygame #rpg #adventure
#game #videogame #gamedevelopment
#dungeoncrawler #devlog
#orkslayer #orkslayergamedev
#animation #animating #challenge
#pixelart #coding