Same Roguelike in Two Different Styles - Python ASCII vs Pygame

Опубликовано: 20 Октябрь 2024
на канале: Ork Slayer Gamedev
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I show you the process of creating a game with the same logic with both ASCII (using native python) and Pygame. If you want to try it out, check the repo below.

REPO: https://github.com/orkslayergamedev/r...

×oOo×-----------------------👽SOCIALS👽-----------------------×oOo×

☕ SUPPORT ME: https://ko-fi.com/orkslayergamedev/
🎮 TRY OUT MY GAMES: https://orkslayergamedev.itch.io/
👾 PM FOR COMMISSIONS: https://www.fiverr.com/astral_freak/
(out of office at the moment)

📸 Instagram:   / orkslayergamedev  
🐱 GitHub: https://github.com/orkslayergamedev/
🔗 Reddit:   / orkslayergamedev  

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⭐ MisterDenko
⭐ Geekbean
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×oOo×--------------------🕒TIMESTAMPS🕒---------------------×oOo×

00:00 - Intro
00:40 - Map Generation
01:13 - Map Related Features
02:59 - Turn-Based Battle
04:08 - Pygame Mode
06:27 - Combined Mode
07:13 - Startup Parameters

×oOo×-------------------------💿MUSIC📀-------------------------×oOo×

From the Youtube Library.

×oOo×--------------------------✨TAGS✨--------------------------×oOo×

#pygame #python #gamedev
#indiedev #indiegame #indiegames
#indiegamedev #pixelart #gamedevelopment
#orkslayer #orkslayergamedev
#tutorial #particles #visuals