Houdini Fluid - Sculpted Fluid with Wave

Опубликовано: 22 Апрель 2026
на канале: dr4ziw
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2nd version available here:    • Houdini Fluids - Sculpted Fluid with Wave ...  

Trying to get the hang on using Houdini's particle fluid.

very basic:
the standard "sculpted fluid" setup (terrain and fluid: grid, obstacles: fractal modified spheres) with one additional fluid emitter and a sink on eiter side of the terrain object.

baking took about 3hrs, I guess with a particle separation of 0.2
rendered out in 2hrs. (no GI/AO and very basic shaders, for speed's sake)
sequenced with Blender ;)