A production-ready third person camera system for Unreal Engine, built to replicate modern AAA camera behavior without using a SpringArm.
Features:
Framing (Shoulder, Distance, FOV, Height)
Rotation (Yaw Follow, Pitch Follow, Vertical Support)
Movement Anticipation
Focus System (Lock, Auto Release)
Camera Effects (Speed-based, Shake)
Smooth Collision
Occlusion Dithering
Spline System (Tethered, Timed)
Data-Driven Settings
Get it here:
https://www.fab.com/listings/6ee15746...
Documentation:
https://ploxtoolsdeveloper.github.io/...
Discord Community:
/ discord