Third Person Camera System for Unreal Engine

Опубликовано: 28 Май 2026
на канале: PloxTools
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A production-ready third person camera system for Unreal Engine, built to replicate modern AAA camera behavior without using a SpringArm.

Features:
Framing (Shoulder, Distance, FOV, Height)
Rotation (Yaw Follow, Pitch Follow, Vertical Support)
Movement Anticipation
Focus System (Lock, Auto Release)
Camera Effects (Speed-based, Shake)
Smooth Collision
Occlusion Dithering
Spline System (Tethered, Timed)
Data-Driven Settings

Get it here:
https://www.fab.com/listings/6ee15746...

Documentation:
https://ploxtoolsdeveloper.github.io/...

Discord Community:
  / discord