Snapshot 15w34a - ALL CHANGES | Command block, combat system

Опубликовано: 08 Август 2026
на канале: Okta
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Today Mojang released a new snapshot... on a Wednesday... while I was taking a nap... It adds a few interesting features into the game.

The important ones are the new attack power system that helps balancing combat in the game, but also two new kinds of command blocks.

Full change log you can find here:   / cu879k2  

Mojangs change log:

Here are some of the notable changes:

New “attack strength” combat mechanic.
Maps now start at a more useful zoom level.
New recipe for zooming in a map.
Lots of optimisations!
Improved command blocks.
Worsened Zombies’ arms getting tired.
And these are some of the fixed bugs:

[Bug MC-83471] – "CustomPotionEffects" Inoperable with Splash / lingering Potions
[Bug MC-85115] – Dragon Fireball doesn't have a name (entity.DragonFireball.name)
[Bug MC-85592] – Default log4j2.xml is suboptimal
[Bug MC-86137] – Crash when breaking heads
[Bug MC-86138] – Pick block on Mob (Dragon) Head / Structure block crashes the game
[Bug MC-86152] – Records lose their custom name when placed in a record player

Music by:    / djtaxomusic  
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