Arnold tutorial - Rendering Sophie using the toon shader in MtoA

Опубликовано: 19 Февраль 2026
на канале: Arnold renderer
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In this 'making of' tutorial, we will break down the steps used to render the image above using the toon shader. We will cover how to use base_tonemap, specular_tonemap, and stylized_highlight attributes of the toon shader. We will also cover how to add variation in the edge_width to create a more illustrative style.

The model has been kindly provided by Jaeyeon Nam. The original concept is by Hong SoonSang.
https://help.autodesk.com/view/ARNOL/...
https://help.autodesk.com/view/ARNOL/...
https://help.autodesk.com/view/ARNOL/...

#maya #arnoldrenderer #shading