Just a little bit of cutting.
Metal Gear Rising: Revengeance (メタルギア ライジング リベンジェンス Metaru Gia Raijingu: Ribenjensu?) is a hack and slash game developed by Platinum Games and produced by Kojima Productions, for the PlayStation 3, Xbox 360 and Microsoft Windows. Although a Japanese Xbox 360 version was planned, it was ultimately cancelled.[4] According to series creator Hideo Kojima, the game's story is a parallel continuation,[5] set four years after the events of Metal Gear Solid 4: Guns of the Patriots.
Originally announced at E3 2009 under the title Metal Gear Solid: Rising, the game went through a long development process at Kojima Productions, who struggled to fully develop the game. At the beginning of 2011, Kojima decided to hand the development of the game over to Platinum Games who revamped the entire game. This switch in developer was formally announced on December 10, 2011. Kojima was the supervising director, while Korekado from Kojima Productions and Atsushi Inaba from Platinum Games were the producers. Platinum Games' Kenji Saito directed the game.[2]