a very simple approach to build a multitouch pad out of any surface using kinect.
at the beginning, a simple depth background model is created.
any point that is close to the background within a certain threshold is considered a touch point. the touch pad area can be defined manually.
touch points are mapped to TUIO cursors.
source code can be found here (174 sloc only):
https://github.com/robbeofficial/Kine...