Lenticular coding in 3DMasterKit: performing offset compensation

Опубликовано: 04 Март 2026
на канале: TriaxesSoftware
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To print a lenticular 3D photo, we need a series of frames. You can get such a series by photographing from a rail or 3D modeling. In order to prevent the appearance of affine distortions on objects, I recommend shooting using a parallel method (the optical axes of the camera lens are parallel). After performing a multi-angle 3D shooting or modeling, we get a series of frames. The objects in the frames have an offset. In order to get 3D, we need to perform a reverse offset (compensation offset). This video shows this process.
Software: https://triaxes.com/3dmasterkit/
3D Modelling by Johannes Renaud (LOOXIS GmbH) and Triaxes (www.triaxes.com)