Husky - UVs, Baking, and Texturing in Blender and xNormal

Опубликовано: 08 Октябрь 2024
на канале: RoseRedTiger
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And here's the final Part of this here Husky - UVs, Baking, and Texturing in Blender And xNormal.
as with the other Videos I'll be taking about my thought process and the software I use a bit.

Links:
https://linktr.ee/RoseRedTiger

FAQs:
Q:Do you use a tablet for digital art?
A: yes, I have a Huion kamvas 16(2021). I wouldn't recommend using a mouse for sculpting/ painting, it's really slow and kinda bad for your hands. A cheap pad tablet is pretty good to start with though, you don't need a fancy screen tablet.

Q: will you make a tutorial?
A: maybe, at some point. I'm still learning myself, and there are loads of people way more qualified to teach stuff.

Q: How do you join 2 objects together in blender and smooth the transition?
A: Joint the objects with ctrl+j, then remesh in sculpt mode using shift+r to set your mesh resolution and ctrl+r to apply


Made with Blender: https://www.blender.org/

In this video I explain my thought process While UV unwrapping, Why I use xNormal to bake instead of Blender, and how I paint the textures