A video showing all the areas in my wip map Lockerworld. It's an artpass of the classic Counterstrike map Iceworld to look like a TF2 location, built off this rendition of the map: https://gamebanana.com/mods/71519
There's also some design changes to fit TF2 and Arena mode, I mainly have to finish prop details and overlays now I think. I might try making a Standin-style Control Point version with the swimming pool area and outdoor area built into actual areas to fight in, though for now it's just Iceworld with minor additons.
Aesthetically the map is inspired by the resupply rooms in TF2 (Many prop layouts and the entire outdoor area is lifted from an earlier project inspired by this aesthetic) and being at a facility after closing time, such as a school or church. Only the essential lights are on, with unused areas having reduced lighting. The map in general has a somewhat dreary look, with the tall concrete walls and empty offices only slightly filled in with couches, benches, lockers, and other objects that don't quite fill the empty space.