WebGL Game Dev Log

Опубликовано: 20 Июнь 2026
на канале: Be9Concepts
92
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Ever since I decided to make a game I have really wanted to stay away from the 'hit a rock', 'hit a tree', repeat. that so many games are accustomed to.

Well, look at the first interaction a implemented; 'hit a tree'.

Surely there is more to RPG gameplay than hitting trees and mining ores.

Three.js: https://github.com/mrdoob/three.js

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