In this video, I will teach you how to use Nav Mesh in Unity 2022, which is because lots of comments on my previous Nav Mesh tutorial are saying that the window used in that video is deprecated. All viewers of the old tutorials will get the card link to this video. This tutorial can also appear at the end screens of older videos.
The previous video, which was called Enemy Follow in Unity 3D, has contained a Nav Mesh window that is deprecated in the latest stable version of Unity, which is Unity 2022 LTS. This video is a workaround that will help you fix the problem that you previously encountered, and that is in trying to bake a navigation using Nav Mesh but realizing that the window that you are trying to use is now obsolete.
The process to create a Nav Mesh in Unity 2022 is pretty simple. This is a short tutorial that will tell you what to do if you have a newer version of Unity and you are just moving your old projects into the new version of Unity game engine.
When it comes to Nav Mesh, baking is useful for navigation meshes and enemy management, because player can dodge them in order to escape. Certain enemies can travel inside only one area, making their navigation limited.
If you find this video helpful, consider subscribing. I will make videos every week. This is the fifth video in the 3D platformer tutorial series. Lastly, I will make more game development tutorials and other content related to game industry.
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