In this video, you will learn how to import a character into your Unity 3D project and animate it, so in case of your player beying closer to the enemy, it will be walking. You can choose a character on Mixamo, which is a platform for animating 3D characters, so the enemy character will be a robotic man. You can choose any character you want and you should import it into your Unity project.
Magda is the main character who will be followed by a robotic man who will start shooting when she is in close range to him. Unlike Magda, the robotic man is dressed in a suit that brings him some superpowers!
This tutorial will also help you find a simple method to make the enemy navigate towards the player when the player is in the closest range. This simple method can be used for all navigation-based characters, that are designed to follow a player.
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