UE4.26 Runtime Mesh Editing Tools Demo

Опубликовано: 20 Март 2026
на канале: gradientspace
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This video accompanies an Unreal Engine 4.26 tutorial and sample project (http://www.gradientspace.com/tutorial...) that demonstrate how to use the Interactive Tools Framework and the Mesh Modeling Toolset (experimental plugins in UE4.26) to create a small at-runtime/in-game 3D modeling system.

This demo app includes basic polymodeling, mesh booleans, remeshing, and 3D sculpting.