Auto Farm:
_G.enabled = true --Change to false to stop
local waittime = 1 --Set wait seconds
local Time = 1 --Teleport time
while _G.enabled == true do
local CFrameEnd = CFrame.new(-50, -2698, 26633)
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
local CFrameEnd = CFrame.new(20.3001, 510.167, 184.016)
local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(0), {CFrame = CFrameEnd})
tween:Play()
tween.Completed:Wait()
task.wait(waittime)
end
Free Guns:
local plr = game.Players.LocalPlayer
local rs = game:GetService("ReplicatedStorage")
function clone()
local rifle = rs.Config.M40A5.M40A5:Clone()
rifle.Parent = rs.Config.M40A5
local pistol = rs.Config.ChimanoSubcompact.ChimanoSubcompact:Clone()
pistol.Parent = rs.Config.ChimanoSubcompact
end
clone()
rs.Config.ChimanoSubcompact.ChimanoSubcompact.Parent = game:GetService("Players").LocalPlayer.Backpack
task.wait()
rs.Config.M40A5.M40A5.Parent = game:GetService("Players").LocalPlayer.Backpack
while true do -- inf ammo
for _,v in pairs(game:GetService("Workspace").AmmoReserveFillers:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(plr.Character.HumanoidRootPart, v.Parent, 0)
wait(1)
firetouchinterest(plr.Character.HumanoidRootPart, v.Parent, 1)
end
end
task.wait(0.03)
end