Depth of Field Blurring with Physical Defocus - Part 1 - Flame 2021

Опубликовано: 19 Март 2026
на канале: The Flame Learning Channel
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Level: Intermediate
Recorded in: Autodesk Flame 2021
Download Media: http://areadownloads.autodesk.com/wdm...


In this video, you’ll learn about a new look development tool which allows you to create depth of field blurring in a variety of compositing scenarios.

This tool is known as Physical Blur and it is a continuation of the convolution shaders such as Convolve, Physical Bokeh and Physical Glare.

So whether you’re working on a 3D composite in Action, performing post operations on CG render passes or even look development with Flame’s finishing tools, Physical Blur allows you to create realistic depth of field blurring with lots of flexibility.

We’ll be covering some of the most common scenarios over the coming videos.


If you wish to follow along, you can download the 30-day Flame trial at https://www.autodesk.com/products/fla...

or if you are in education, you can sign up for a free 3-year license at http://www.autodesk.com/education/fre...


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