How to set up lighting when rendering a MetaHuman hair groom in Unreal Engine 5 Lumen. We also show what causes some nasty looking hair. UPDATE: We noticed similar problems in UE4 as well (thanks to Virtual Filmer for the tip), although they appear slightly different than in UE5 Lumen.
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__Newman iMotion Crew__
Presenter: Daniel Newman
Edit: Daniel and Paul Newman
Sound: Paul
Wheelchair Model: Mishak Newman
__Special Thanks__
♥ Unreal Engine: https://www.unrealengine.com
♥ MetaHuman Creator: https://www.unrealengine.com/en-US/me...
♥ Blender: https://www.blender.org
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