Basic presentation of PBD
More content about the final result on the live session: • Live - PBD basic tutorial Part 2
Final scene available on patreon: / project-files-5-95765393
Content example : https://www.unrealengine.com/marketpl...
Well, I lean more towards the artistic side than the technical side, but I tried to explain a bit how to use the Position Based Dynamics from the content example because it seems mysterious to many people. I hope you will appreciate my little tutorial.
0:00 Introduction
0:31 Setup mesh & material
2:16 Neighbor Grid
4:18 Speed limit
6:03 Setup props & basic lights
10:04 Reduce collisions
10:56 Distance field collision
13:13 Chaos cache
15:16 Soft shadows