🎮 Explorer is a personal game audio project where I handled all aspects of sound design and implementation.
This video showcases a short gameplay section, with every sound — from footsteps and puzzle cues to ambient layers — crafted from scratch. Using FMOD and Unity, I implemented spatialised sound, layered ambiences, and dynamic audio responses that react in real time to gameplay.
🛠️ Tools Used
🎧 Sound Design: Ableton Live, custom recordings, foley sessions
🧩 Middleware: FMOD
🎮 Game Engine: Unity
💬 Let’s work together
Whether you're an indie dev, studio, or collaborator with a project in mind — I’m open to freelance work, full-time roles, or one-off audio design opportunities. Feel free to get in touch.
🌐 Website: https://conordawson.site
📧 Email: [email protected]