Explorer | Game Audio Implementation Demo

Опубликовано: 17 Июнь 2026
на канале: Conor Dawson
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🎮 Explorer is a personal game audio project where I handled all aspects of sound design and implementation.

This video showcases a short gameplay section, with every sound — from footsteps and puzzle cues to ambient layers — crafted from scratch. Using FMOD and Unity, I implemented spatialised sound, layered ambiences, and dynamic audio responses that react in real time to gameplay.

🛠️ Tools Used
🎧 Sound Design: Ableton Live, custom recordings, foley sessions
🧩 Middleware: FMOD
🎮 Game Engine: Unity

💬 Let’s work together
Whether you're an indie dev, studio, or collaborator with a project in mind — I’m open to freelance work, full-time roles, or one-off audio design opportunities. Feel free to get in touch.

🌐 Website: https://conordawson.site
📧 Email: [email protected]