Updated Version of "Aliens From Above" - A 2D Platformer I am making in GDEVELOP5.
The idea behind it is to have the action of "Heart of Darkness" with the stealth of "Metal Gear Solid"
Story: A kid is abducted by aliens. He wakes up in an alien cell and has to escape the alien spaceship while gathering alien weapons and powers that will help him on his mission. There will also be secondary objectives like saving other abducted humans that may help him out.
At the moment the game features:
Enemy AI influenced by stealth and beat'em'up games
Alien Gun/Sword
Stealth oriented: Enemy field of view, crouching, Surveillance Cameras, hiding in a box (MGS style)
Action oriented: Double Jump, fighting, shooting, alien powers, throwing grenades, Special Powers
Interactive Objects: Toilet, Elevator, Ladder, Laser Gates, Aliens
Aliens/Traps: Stealth Alien, Beat'em'up Alien, Bouncy Alien, Bear Trap, Acid Pool, Drone
Pickups: Ammo, Grenades, Gun
Camera: Zoom In/Out, follows player
Particle System: Blood, Lasers, Toilet water (work in progress - seems a bit heavy on the engine)