Star Wars Jedi Survivor (Patch 9) | GTX 1660 SUPER | RTX 3060 | RTX 4060 | RTX 4070 SUPER

Опубликовано: 07 Июнь 2026
на канале: Geralt Benchmarks
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This is the new update for Jedi Survivor. I've been playing this game in the last few weeks and yes, there was an improvement but not everyone will notice it. This improvement was more focused on the CPU side, if you used to have CPU bottleneck in this game, you will get better performance now, the stability is also A LOT better in the 1% Low/0.1% Low but you will only get great stability if you have VRAM enough and sadly, VRAM enough for this game means +12GB GPUs (25:13 here is a nice example of how the stability improved, the game used to have a lot of micro stuttering and it is a lot better now, but 4070 Super has 12GB VRAM, stability isn't as great as 4060 for example).
GPU-wise this game didn't improve anything, FPS is quite the same, VRAM usage is too high and Ray Tracing stability continues bad, better to play with that OFF (I don't know how it is working with 16GB VRAM cards though). GPUs like RX 6700 XT/RX 7600 XT will benefit from this update.

00:00 - Low, Native 1080p (GTX 1660 SUPER)
02:23 - Medium, Native 1080p (GTX 1660 SUPER)
04:35 - Medium, 1080p FSR Q (GTX 1660 SUPER)
06:21 - Medium, Native 1080p (RTX 3060)
09:00 - High, 1080p DLSS Q (RTX 3060)
10:50 - Custom, 1440p DLSS B (RTX 3060)
12:34 - Medium, Native 1080p (RTX 4060)
14:15 - Epic, 1080p + FG (RTX 4060)
16:08 - High, 1440p DLSS B (RTX 4060)
18:10 - High, 1440p DLSS Q + FG (RTX 4060)
20:16 - Epic, Native 1440p (RTX 4070 SUPER)
22:46 - Epic, 1440p + FG (RTX 4070 SUPER)
25:05 - Epic, 1440p DLSS Q + FG (RTX 4070 SUPER)
26:43 - Epic, 1440p DLSS Q + FG + RT (RTX 4070 SUPER)

*Recording takes 3fps
CPU: AMD Ryzen 7 7800X3D
COOLER: SuperFrame ISENGARD 360mm
MOBO: Gigabyte B650 Aorus Elite V2
RAM: Kingston Fury Renegade 32GB 6400MHz C32 DDR5
PSU: XPG Core Reactor 850W 80plus Gold
STORAGE: Fanxiang S770 2TB NVMe 4.0 7400/6800 (+4TB HDD)
CASE: Lian Li O11 Dynamic Hall of Fame