Camera Rotation In A Basic Zelda-Style Adventure Game Using GML In GameMaker Studio 2

Опубликовано: 03 Ноябрь 2024
на канале: Bradley Sward
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Learn the basic ins and outs of making an NES Legend of Zelda clone with GML using GameMaker Studio 2.3! Find or make your own sprites, and create the objects and interactions to make it all work together seamlessly. This video shows how to rotate the camera and game objects without breaking game play elements, collisions, and movement.


Bradley Sward is currently an Associate Professor at the College of DuPage in suburban Chicago, Illinois. He has earned a Masters degree in Software Engineering from DePaul University, a Masters degree in Computer Science from the University of Illinois at Springfield, and two Bachelors degrees in Computer Science and Molecular Biology from Benedictine University. Prior to teaching, Bradley worked for five years in the field of casino gaming on a variety of video slot machine and poker games. The Village People have been permanently etched into his brain.