Hey Gamedevs and Designers, in this video, I'm talking about cinematography, filmmaking rules and how you can create more accurate and good shots in Unreal Engine 5. You can watch the learn all rules, tips and tricks I've showed in the video!
Rule Of Thirds:
https://en.wikipedia.org/wiki/Rule_of...
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Timeline:
00:00 Entry
00:13 Why We Shooting Things?
00:38 Every Frame Has Meaning
01:17 Last Of Us Example
02:36 Project Setup
03:20 Rule Of Thirds
05:32 Shot Angles
17:32 Cinematic Example
22:45 Sequencer
26:48 Real Camera Settings
29:21 Outro