Lecture 09: States and Scenes | Phaser Course in URDU / HINDI | Website Game Development

Опубликовано: 08 Июнь 2026
на канале: Tajammal
104
2

Welcome to Lecture 09 of Our Phaser Course in Urdu / Hindi on Website Game Development! In this session, we will delve into the interesting area of states and scenes in game development. Whether you're a newbie or an experienced developer, understanding user and game events is critical for developing engaging and interactive gaming experiences.

🎮 What You Will Learn:
1. What is Scene: Specifc part of the game
2. What is State: Data and variables of a scene or whole game
3. Passing Data from one scene to another scene
4. Creating game components

Here is all chapters:
00:24 What is Scene?
02:15 What is State?
03:20 Creating Scenes (Implementation)
11:54 Managing State and Passing from one scene to another scene (Implementation)
14:40 Implementation of a Loading Bar
20:43 Creating Components
25:20 Thank You

Join us in this exciting journey to unleash your creativity and transform your game ideas into reality with Phaser. Don't forget to like, share, and subscribe to our channel for more lectures in this series. If you have any questions or need further clarification, feel free to comment below. Let's embark on this game development adventure together!

Check the full Playlist for other lectures:
   • Phaser 3 Course - Website Game Development  

Check my some few last works for website games:
1. 2048 Puzzle Game using HTML, CSS and JS
   • 2048 Puzzle Game using HTML, CSS, JS and P...  
2. Multiplayer Ping Pong Game using Socket io
   • Ping Pong Multiplayer Game using Socket io...  
3. Flappy Bird game using Phaser
   • Flappy Bird game using Phaser & Game Fuse  

Do not forgot to Subscribe the channel for future lectures. Thanks for watching this lecture. Hopefully this lecture will increase your knowledge. Good Luck!!

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