Rogue like c++/Opengl

Опубликовано: 16 Июль 2026
на канале: BAUMANN Matthieu
455
7

Beginning of a new project of making a simple rogue like 3d using OpenGL.Some features that have been coded :
Blinn-Phong light model,
dungeon generated randomly
basic particle system using billboards for fireball
collision detection on AABB, simple physic using Euler explicit (jump, gravity force).

The whole game engine is made without using any libraries and is implemented in accordance with the Entity Component System (ECS)

I will focus on coding new gameplay features in relation with the action-platform genre and adding some sounds effects.
Link to my github : https://github.com/BaumannMatthieu