Physics Character Controller

Опубликовано: 17 Июль 2026
на канале: Gorilla3D
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In the final v0.8.3 release (coming soon) we will update our physics character controller. It then will adjust position by raycasting. In the previous version everything was handled by physics, but it lead to various problems like slipping when standing still or difficulties on climbing hills.

The demo shows character controlling on a terrain with many cubes and spheres. Animation switching is handled by the animation controller and collision detection is still done by Q3 Physics Engine.

We excuse the bad video quality, but it was rendered and recorded on a machine with a NVIDIA GeForce GT720 GPU.