Metahuman Test Retargeting and mocap edit are all done in UE5.(This was my first meta human animation test all done in Unreal Engine. So no Motionbuilder or Maya) iPhone used for the facial capture Music Copyright 송골매 - 어쩌다 마주친 그대
Кадры решают...#7
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ШАПКА ДЛЯ YOUTUBE
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"애니메이터를 위한 Unreal Engine 활용 가이드" 클래스가 오늘 오픈했습니다!
Metahuman Test
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Tutorial Metahuman pole dance
Free facial capture - iPhone and Unreal Engine
Metahuman pole dancing.
METAHUMAN - Animation Test(Pole Dance)
Making mocap look more dynamic in Maya
Maya Settings before you start to animate
1. Import mocap data to your custom rig(Mocap Edit & Rendering in UE series)