The Nature of Smoothness I: Fovea and Smooth Pursuit | ORVV 3

Опубликовано: 12 Сентябрь 2026
на канале: ZZanya
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A Final Solution to the High-Hertz Question. Part 3: Let's begin by examining the nature of smoothness perception. Since we've already learned about the differences between central and peripheral vision from previous videos, in this video we'll explore the specifics of smoothness in the fovea. This will also be important in future videos on the perception of motion clarity. We'll examine the mechanism of smooth pursuit, introduce the concept of saccades, and ultimately connect all of this to monitors and the speed of object movement.

Already on the channel:
1. Pixel Inversion: A Common Problem with TN Panels    • Пиксельная инверсия (Pixel Inversion - Pix...  
2. Color Banding: A Problem with All Monitors and Content, Especially Common on 144+Hz Monitors    • Color Banding (Ступенчатые градиенты), Гам...  
3. The PPI Saga Part I: Experiment    • Video  
4. The PPI Saga Part II: Theory, 1080p vs. 1440 vs. 4K vs. 8K, Anti-Aliasing    • Сага о PPI II часть: разрешение монитора, ...  
5. The PPI Saga Part III: Windows Scaling, Problems, Solutions, and a Look at the Root of the Problem from Software and OS Developers    • Сага о PPI II часть: разрешение монитора, ...  
6. The PPI Saga Part IV: Upscaling, 1080p on 1440p, 720p to 1440p, and more, upscaling algorithms, including neural networks, NVIDIA DLSS, UpRes, finale    • Сага о PPI IV часть: Upscaling, 1080p и 72...  
7. Epitaph for Dead Pixels I: The Theory of All Pixel Defects    • Эпитафия пикселям I: битые яркие застрявши...  
8. Epitaph for Dead Pixels II: Company Policies Regarding Dead Pixels as a Crime Against Humanity Nuremberg for manufacturers    • Эпитафия пикселям II: политика компаний на...  
9. Epitaph of Dead Pixels III: Checking Any Screen for Dead Pixels    • Эпитафия пикселям III: проверка монитора, ...  
10. Epitaph of Dead Pixels IV: Pixel Restoration, Return    • Эпитафия пикселям IV: восстановление битых...  
11. Seeing in 1ms, or a fable about pilots and 220 fps, reaction to how many fps the eye sees    • Увидеть за 1мс или басня о пилотах и 220fp...  
12. Peripheral Vision and Movement (fps), the Human Visual System    • Периферическое зрение и движение (fps). Зр...  
13. The Nature of Smoothness I: Fovea and Smooth Pursuit    • Природа плавности I: Fovea и Smooth Pursui...  
Coming soon:
14.+ Final Decision High-Hz question.

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