Welcome to my medieval game! I have been working on a bow that shoots projectiles from something!
Yes, It's too fast, It still needs a LOT more work! The code to do this is:
var projectile : Rigidbody;
var speed = 100;
function Update () {
if (Input.GetButtonUp ("Fire1"))
{
clone = Instantiate(projectile, transform.position, transform.rotation);
clone.velocity = transform.TransformDirection(Vector3 (0, 0, speed));
Destroy(clone.gameObject, 10);
}}