This is CMSoft's 2011 Easter Egg featuring OpenCL accelerated Bullseye automated gameplay demonstration in a game that can be found here: http://www.mousebreaker.com/games/hit....
The software uses C# to capture the screen in real-time and then processes the image using OpenCL to detect aim and target position.
A Windows mouse manipulator is then used to reposition the mouse cursor in order to move the aim to the target position (uses C# to automatically move mouse and click when the position is correct).
There are a couple of bad shots but considering we did no wind correction the result is still quite interesting.
Visit http://www.cmsoft.com.br for more information and to download source code.