This is the second devlog where I'm making my first game for mobile using the Unity engine. We are creating the player character, a scooter and all the main mechanics needed.
We are struggling with some physics to make the vehicle controller feel as responsive and satisfying as possible. Also our first nemesis is introduced in the game and given some animations and a Segway!
Link to assets that I use in Unity asset store:
"Space Robot Kyle"
"Universal Vehicle Controller"
"Gridbox Prototype Materials"
Music:
Lexia / Moving To Miami / courtesy of www.epidemicsound.com
Dream Cave / Dungeon / courtesy of www.epidemicsound.com
Dusty Decks / Grainy Days / courtesy of www.epidemicsound.com