Level Up Your UI Communication with Unreal ViewModels

Опубликовано: 04 Июль 2026
на канале: AmrMakesGames
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If you are wondering, what is a better way to communicate data between gameplay code and UI? Is there is a better alternative to property binding, getting all actors or all widgets of class? How can utilize Event-Driven UI in Unreal? What are View models and How to use them? Then this video is for you!

We'll go over How to create view models in C++ and Blueprints. The different ways to create them. What are View Bindings, how to use them and what are some of the view model Caveats?


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Project Files:
https://drive.google.com/file/d/1ix5d...

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Resources:
https://docs.unrealengine.com/5.3/en-...
  / ue5-mvvm  

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Timestamps:
00:00 Intro
01:20 Creating a View Model
04:16 Initializing a View Model
08:12 View Bindings
09:09 View Model Caveats

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Credits:
Music by Arcee on Soundcloud -   / arsy1