In this blender beginner tutorial I explain step by step how to build your own cartoon style car and then render it photorealistic. In this second part I will show you an easy way how to create the fenders and ad the lights. This tutorial you should be able to follow as an complete beginner.
0:00 Starting out with the fenders of the car
0:07 Moving the 3d cursor - shift+s
0:40 adding fender main shape - the torus
1:58 Adding modifiers - mirror, subdivision and solidify
4:25 Designing the fender shape
5:35 Adding the wheels
7:28 Adding some details and materials to the wheel
11:40 Moving the 3d cursor in an other way - shift + right click
12:08 Creating the head lights - UV sphere
15:41 Creating an light material - an emitter
17:35 Creating the rear lights from the front lights
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