In the interim between Game Dev Season 1 and Season 2 we are building tower defense assets. Learn the basics of game asset creation, uv mapping, texturing, and animation with Blender.
Unity and Blender use different direction systems and this can lead to complications down the road. In this episode I demo a simple way to import objects from blender to Unity without weird rotation problems.
Let me know if you have any questions! I'm here to help.