In this new video we are going to create a lunar surface project useful to obtain a moon, dead planet, alient rocky planet, asteroids etc etc.
With this tutorial you will be able to use new nodes like micro and large scale craters, rocks, faulting, water erosion and many others, we'll use heighmap blending to nest stuff together and a nice way to tweak a heighmap variation just to control in a more artistic way terrain coloring.
Terrain colors will be controlled with various masks and grandients mixed together to add details.