A walkthrough of Atomic Heart, exploring game mechanics. Enjoy!
Timestamps:
00:00:00 - Start
00:00:30 - Camera Operation
00:01:00 - Energy Pistol Charges
00:02:00 - Battle Music
00:03:00 - Turrets on Legs
00:07:40 - Enemy Voiceover Issue
00:08:22 - Overcoming Obstacles
00:09:00 - New Door Lock Puzzle
00:09:45 - Zipline
00:10:45 - Click Puzzle Explained
00:13:25 - Floor Footprints as a Driving Pattern
00:14:17 - Object Insertion
00:16:50 - Navigation Issues
00:18:20 - Level Design Oddities
00:18:50 - Behavior Pattern Clickers
00:20:40 - Narrative rationale for Clicker clothing
00:21:30 - A few thoughts about the axe
00:23:30 - Fire Clicker pattern
00:29:20 - "Warehouse" and inventory issues, and the lack of an item description
00:32:17 - Feedback on PM firing feedback
00:33:20 - Backward walking speed
00:38:00 - A few thoughts on flying enemies
00:40:20 - A variation of the beam puzzle
00:46:40 - Summary
Atomic Heart is an open-world action-adventure RPG set in an alternate Soviet Union in 1955.
Stream game: https://store.steampowered.com/app/66...
Steam rating: 88% (based on 1,770 reviews).
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