A scene I created in Unreal Engine 5. This is my first work with Unreal Engine 5. In this scene, I modeled my main models, the rock, sword and torch, in Blender and textured them in Substance 3D Painter. I also used the Quixel Megascans library for the rocks of the cave and the stones on the ground that I used in the environment design.
#blender #substance3dpainter #unrealengine5 #megascans #digitalart #blender3dmodelling #3dart
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