This restriction was killing my game

Опубликовано: 19 Июль 2026
на канале: bodyaq
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In this indie game devlog, I realise that my player character is too badass to be constrained in narrow corridors with just a couple puny pistols.

I use Godot Engine and Aseprite and work as a software engineer which is great but not something that I'd like to do for the rest of my life or even just two more years.

0:00-0:42 intro
0:43-1:46 breaking the level
1:47-2:20 changing sound effects
2:21-2:40 breaking shadows
2:41-3:09 spawning enemy waves
3:10-3:33 making a power-up
3:34-4:05 breaking more shadows
4:06-4:53 more power-ups

#godot #devlog #indiegame