Today we go over how to make a blood splatter mechanic. We cover how to make it stick to the ground as well as have bursts of blood fly off into different directions. Additionally we discuss how to use sub emitters with unity's particle system and trigger them via c#!
Join the discord:
/ discord
Music:
https://www.streemtunes.com/
Blood Particle Script:
https://pastebin.com/btjb0j1F
Blood Particle Splatter Randomizer Script:
https://pastebin.com/0eFfv772