Asset packs are very useful for indie game development, and in this devlog, we'll look at how to use an asset pack for your indie game, without being accused of 'asset flipping'. The devlog will cover the aesthetics and graphical choices of our indie development, and how an asset pack or two (or fifty) can elevate the aesthetic properties of your game. There's also the NAME of our new game! That's exciting, isn't it?
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MUSIC ATTRIBUTIONS:
Werq by Kevin MacLeod
https://incompetech.filmmusic.io/song...
License: http://creativecommons.org/licenses/b...