In this video I showcase an effect I've added which makes it much easier to draw further clutter distances with less performance hit. This is with the minimum clutter draw distance, but is able to render much further than before with better performance. I also no longer need to sort my clutter as it is no longer transparent. This makes things easier for me!
Still a few bugs to clean up, but I should have this wrapped up by the end of the night. I think this was a great step for how the game will look and run on older laptops/PCs.