In this tutorial, I'll demonstrate how to make the medium LOD for our Chinese lantern that will later be used in Second Life. This lesson uses Blender 2.59. However, the process should work with any 2.5x version of Blender.
How to Create a Corner Window in ArchiCAD
Каменная ловушка в Reign Of Kings
Жёлтая лилия из бисера.Часть 1 - Узкие лепестки.
😲Jak Wbiłem Mastera W 28 Gier (z żelaza)😲| Poradnik TFT
Door Kickers 2 Mission playthrough Episode 4
Global Energy Transition
#जयहिंद
S.T.A.L.K.E.R. - Северные Холмы Заново Бежать Lost Alpha DC 1.4008 Extended №97
Blender 2.8 / Sansar: Looping Animation Fix
UV Unwrapping the Lantern in Blender: Part1 (cont)
UV Unwrapping the Lantern in Blender: Part 1
Blender 2.49/2.59 Workflow
SL Mesh Clothing Scale in Non-Mesh Viewers
Finishing the Modeling Section for the Lantern
Modeling the High LOD for a Chinese Lantern
Modeling the Medium LOD for a Chinese Lantern
How to Use an Offset Pivot Point With SL Mesh
Modeling the Low LOD for a Chinese Lantern
Adding a Background Image in Blender 2.5x
Blender 2.5x Basics
How to Use the New Bone Weight Copy 2.5x Script
How to Install Blender 2.5x and Blender Addon Scripts
How to Patch a Blender 2.5x Python Add-on
Fabric Class 101 (GIMP): Recap
Fabric Class 101 (GIMP): Questions and Problems
Second Life Rigged Clothing Series: Part 6
Second Life Rigged Clothing Series: Part 5
Second Life Rigged Clothing Series: Part 4
Second Life Rigged Clothing Series: Part 3
Second Life Rigged Clothing Series: Primer 2
Second Life Rigged Clothing Series: Primer 1
Second Life Rigged Clothing Series: Part 2