Sonic's first attempt at going 3D was attempted for the Sega Genesis Add-on, the 32X. Sonic Mars went through massive technical problems and staff drama. Today we explore it's failed development
Sources:
https://info.sonicretro.org/Sonic_Mars
https://info.sonicretro.org/images/3/...
https://web.archive.org/web/202309010...
Credits:
• Lets Play Sonic DOOM!
• Sonic the Hedgehog 2 (Mega Drive/Gene...
• Longplay of Sonic the Hedgehog (1991)
• Longplay of Sonic the Hedgehog 3 & Kn...
• Mega Drive Longplay - Sonic Spinball
• How To Setup the Sega Genesis / CD / ...
• Virtua Fighter (32X) Playthrough - Ni...
• Sonic Fan Game - Project 32X
• Longplay of Comix Zone
• Genesis Longplay - Troy Aikman NFL Fo...
• Crash Bandicoot - Complete 100% Walkt...
• Deluxe Paint on Amiga - A Retrospective
• Mega Drive Longplay [020] Sonic 3D Blast
• SNES Longplay - Donkey Kong Country
• Video
• 3dfx Voodoo1 Demo - Valley of Ra
• Astro Chase 3D (Macintosh game 1994)
Chapters:
0:00 - Early History of Sonic Mars' Development team
3:01 - The Sonic Mars Story Concept
5:45 - Early Attempts at 3D Sonic ( Sonic Mars )
9:56 - The Downfall of Sonic Mars
13:46 - The "Xtreme" Future ( Sonic Xtreme )
#Sonic #Sega #Retrogaming